# AMD brings FSR 4.1 upscaling to Radeon RX 6000 and more Ryzen PCs

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Language: en

Date: 2026-10-22 (UTC)

AMD expands FSR 4.1 to Radeon RX 6000, showing its Performance mode against FSR 3.1 Quality on an RX 6800 XT at 4K in Crimson Desert.

![AMD logo and FSR 4.1 lettering beside a Radeon graphics card against a red background](https://ammonis.top/assets/news/amd-fsr-4-1-radeon-rx-6000/cover.png)

**AMD FSR Upscaling 4.1 now supports Radeon RX 6000 graphics cards and more Ryzen PCs.** AMD's October 20 release of [AMD Software: Adrenalin Edition 26.10.1](https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-26-10-1.html) brings its machine-learning upscaler to a wider range of existing hardware.

## RX 6800 XT at 4K

AMD's [Crimson Desert demonstration](https://www.amdgaming.com/blog-news/89d77bfe-fda6-40b1-93c6-918dc14ee93b) puts the **Radeon RX 6800 XT at 4K with Ultra settings**. Its comparison reports **95 FPS on average with FSR 3.1 Quality mode**, alongside **101 FPS with FSR 4.1 Performance mode**. Both configurations have frame generation enabled.

![AMD's Crimson Desert comparison on a Radeon RX 6800 XT at 4K Ultra: FSR 3.1 Quality plus frame generation averages 95 FPS on the left, while FSR 4.1 Performance plus frame generation averages 101 FPS on the right](/assets/news/amd-fsr-4-1-radeon-rx-6000/rx-6800-xt-4k-comparison.png)

*AMD's published comparison, using different upscaling presets with frame generation enabled on both sides. Test reference: RX-1297. Image: AMD.*

According to AMD, **FSR 4.1 Performance mode preserves more detail and reconstructs motion more cleanly than FSR 3.1 Quality mode** in this demonstration. The example shows the image-quality improvement AMD is promising for existing RX 6000 hardware alongside its reported frame rates.

## More PCs can use FSR 4.1

FSR Upscaling reconstructs a higher-resolution image from lower-resolution frames. The expanded support gives more players access to that technology in compatible games, alongside the previously supported Radeon RX 7000 and RX 9000 series.

| Hardware | Newly added support |
| --- | --- |
| Radeon RX 6000 series | FSR Upscaling 4.1, from the RX 6900 series down to the RX 6400 class |
| Ryzen AI Max 300 and 400 series | FSR Upscaling 4.1 on these integrated-graphics platforms |
| Ryzen AI 9 300 and 400 series | FSR Upscaling 4.1 on supported laptops |

The RX 6000 and RX 7000 entries in [AMD's compatibility list](https://www.amd.com/en/products/graphics/technologies/fidelityfx/supported-games.html) cover **upscaling only** within the FSR "Redstone" suite. Frame generation and ray regeneration have their own hardware and game requirements.

Players still need a compatible game and driver. AMD maintains a supported-games list, with the available FSR features varying by title.

## Handheld support depends on the device

AMD also announced FSR 4.1 for handhelds powered by **Ryzen AI Z2 Extreme, Ryzen Z2 Extreme and Ryzen Z2 A**, including ASUS ROG XBOX Ally devices. Its [developer update](https://devcommunity.amd.com/t/amd-fsr-upscaling-4-1-has-been-updated-for-gamers-with-the-newest-amd-software-adrenalin-edition-26-10-1-driver/1232) says release timing varies by device manufacturer.

The general Adrenalin 26.10.1 package excludes gaming handhelds, so owners should use their manufacturer's device-specific drivers and rollout information. AMD also says FSR 4.1 is coming to XBOX Series X and Series S, with further details to follow.

## Frame pacing improvements for RX 9000

AMD is also rolling out frame-pacing improvements for **FSR Frame Generation on Radeon RX 9000-series graphics cards**. The update applies to supported titles using **FSR Frame Generation 3.1.6/4.0.0 or newer**. AMD says more consistent intervals between frames improve smoothness and responsiveness.

![AMD's FSR Frame Generation frame-time chart comparing the previous version in gray with the new version in gold, above an Assassin's Creed Black Flag Resynced scene](/assets/news/amd-fsr-4-1-radeon-rx-6000/rx-9000-frame-pacing.png)

*Gray represents the previous version; gold represents the new version. AMD's example illustrates more consistent frame times. Image: AMD.*

## Vulkan support is next

AMD plans to add **Vulkan support for FSR Upscaling 4.1 and machine-learning frame generation** in FSR SDK 2.4, expected in the next few weeks. That remains an upcoming developer update; availability in individual games will depend on their integration.

## Sources and images

- [AMD Gaming: FSR 4.1 announcement and RX 6800 XT 4K comparison](https://www.amdgaming.com/blog-news/89d77bfe-fda6-40b1-93c6-918dc14ee93b)
- [AMD: Adrenalin 26.10.1 release notes and driver requirements](https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-26-10-1.html)
- [AMD Developer Community: hardware expansion and upcoming SDK changes](https://devcommunity.amd.com/t/amd-fsr-upscaling-4-1-has-been-updated-for-gamers-with-the-newest-amd-software-adrenalin-edition-26-10-1-driver/1232)
- [AMD: supported games and feature compatibility](https://www.amd.com/en/products/graphics/technologies/fidelityfx/supported-games.html)

Cover: [TweakTown](https://www.tweaktown.com/news/110279/amd-fsr-4-1-dll-leaks-and-gamers-are-already-getting-it-to-run-on-older-rdna-3-gpus/index.html). Body images: AMD, from the [official FSR update announcement](https://www.amdgaming.com/blog-news/89d77bfe-fda6-40b1-93c6-918dc14ee93b).
