# PS5 gets QSSR AI upscaling in Wolverine and Ghost of Yōtei

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Language: en

Date: 2026-10-12 (UTC)

Sony's new Quick Spectral Super Resolution brings AI upscaling to the standard PS5, starting with graphics options in two games.

![A neon-lit street from Marvel's Wolverine used in Sony's QSSR announcement](https://ammonis.top/assets/news/ps5-qssr-ai-upscaling/cover.jpg)

AI upscaling is reaching the **standard PS5**. Sony [announced Quick Spectral Super Resolution (QSSR) on October 1](https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/), with **Marvel's Wolverine** and **Ghost of Yōtei** receiving patches that add it as a graphics option.

## An AI upscaler built for PS5

QSSR comes from **Project Amethyst**, Sony's graphics collaboration with AMD. It combines a smaller neural network with an implementation tuned for PS5, aiming to improve fine detail and image stability within the console's performance budget.

![Official Marvel's Wolverine comparison of Fidelity Mode and Fidelity Mode with QSSR, showing roof tiles and overhead cables](/assets/news/ps5-qssr-ai-upscaling/wolverine-qssr-comparison.jpg)

*A still from Insomniac's official QSSR demonstration. Image: Sony Interactive Entertainment / Insomniac Games / Marvel.*

## The first two games

| Game | QSSR availability |
| --- | --- |
| Marvel's Wolverine | Added as a PS5 graphics option in the October 1 patch |
| Ghost of Yōtei | Added as a PS5 graphics option in the October 1 patch |

![Official Ghost of Yōtei four-times-zoom comparison of Raytracing Mode and Raytracing Mode with QSSR, showing clothing detail](/assets/news/ps5-qssr-ai-upscaling/yotei-qssr-comparison.jpg)

*Sucker Punch's demonstration uses a 4× zoom to show fine detail. Image: Sony Interactive Entertainment / Sucker Punch Productions.*

## How it relates to PSSR

Sony's [PS5 Pro PSSR overview](https://blog.playstation.com/2026/02/27/upgraded-pssr-upscaler-is-coming-to-ps5-pro/) describes an AI library that reconstructs higher-resolution images from game frames. QSSR brings a lighter approach to the standard console, while **PSSR remains Sony's higher-tier solution on PS5 Pro**.

For players, the immediate step is to update either supported game and look for its added graphics option. Wider availability depends on developers integrating the library; Sony plans to offer it broadly to PlayStation developers. The announcement gives no universal resolution or frame-rate target, so the sensible comparison is between the available modes in each game.

## Sources and images

- [PlayStation Blog: QSSR announcement and developer demonstrations](https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/)
- [PlayStation Blog: PSSR on PS5 Pro](https://blog.playstation.com/2026/02/27/upgraded-pssr-upscaler-is-coming-to-ps5-pro/)

*Cover and comparison images: Sony Interactive Entertainment and the respective developers, from the official announcement and its embedded demonstrations.*
