Added configurable In-Game Performance Monitoring through RTSS and MSI Afterburner for FPS, CPU and GPU usage, temperature and power, plus RAM and VRAM usage.
Redesigned the Library header with icon-based source tabs, and refined selected and focused states across tabs, buttons, pickers, dropdowns, and dialogs.
Refined Home Layout Editor submenus with smooth slide transitions.
Adjusted the focused Home Summary Card content position to improve visual balance.
Reduced the GPU cost of blur effects used by Home background artwork and translucent UI surfaces.
Reduced unnecessary repainting from loading indicators and Home recent achievement animations to lower CPU/GPU usage.